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Basically, if you like Star Wars, then you will enjoy the campaign. The story relies mostly on an existing emotional investment in and familiarity with the franchise.
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Further, the prominent transition effects between scenes and missions make Battlefront II feel closer to a playable movie than a standalone game, which may not appeal to everyone. The campaign would be more captivating if I played as Versio for the duration. This allows the campaign to cover a lot of ground and create varied gameplay, but its episodic nature feels choppy. Although the narrative focuses on Versio's story, you step into the shoes of fan favorites, such as Leia Organa, Han Solo, and Lando Calrissian, to bridge together the story. Throughout the course of the campaign, you travel to planets, such as Endor, Jakku Pillo, Naboo, and Sullust, on various high-stakes mission. You start with a mission to escape the confines of a rebel ship and to retrieve a top-secret message-the action escalates from there. In Star Wars Battlefront II, you switch over to the dark side and play as Iden Versio, an Imperial Commander sometime between the events of The Return of the Jedi and The Force Awakens. Simply put, microtransactions are seriously detrimental to any game since it breeds a pay-to-win mentality, adds significant cost to an already full-priced title, and encourages players to essentially gamble for loot-box content. Loot boxes then yielded Star Cards of two varieties, Epic and regular ones.
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Players had the option to spend real money to purchase crystals, which could then, in turn, be used to buy loot boxes. Pricing, Microtransactions, and ProgressionĪs noted, EA temporarily suspended the microtransaction system it had implemented in the game to rework it in the wake of massive player criticism. The entire controversy is a shame, since this PC game has top-notch environments, multiplayer modes, and mechanics. EA quickly reversed course and temporarily removed all microtransactions from the game on the eve of its release, but it seems likely the system will return in some form. However, an uproar over this first-person shooter's included microtransactions tanked its reputation at launch, reportedly inspiring a massive number of preorder cancellations. The newest bearer of the name hopes to recapture some of that past glory and improve on the shortcomings of 2014's Star Wars Battlefront reboot. The original Star Wars Battlefront II from 2005 holds a special place in the memory of Star Wars fans and gamers alike.
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